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Adding noise on Nvidia only darkens the window background and creates dotted diagonal lines #3806
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My card is a 1660ti. Applies on |
This is mine:
|
The issue also occurs on a default Hyprland config on a separate profile. |
with all due respect, I don't give a shit. Why should I be the one responsible for nvidia's shader compiler having a tantrum? Feel free to experiment with the noise generator for yourself: Hyprland/src/render/shaders/Textures.hpp Lines 386 to 413 in b8a615f
Closing. If you find a fix, feel free to MR, but I won't be the one hunting for it. |
Have a fix working for the lines on my machine (RTX 4090). Would appreciate a test on different hardware to confirm. Having some weird issues pushing to my fork atm. |
feel free to make a MR, but will need some further testing for sure. |
Hyprland Version
Hyprland, built from branch main at commit 751d285 dirty (props: bump ver to 0.32.0).
Bug or Regression?
Bug
Description
noise = 0.0
noise = 1.0
How to reproduce
On an Nvidia GPU, set noise to a value higher than 0 and see the darkness increase as you increase the value. No noise is being generated. The dotted lines also become more visible.
Crash reports, logs, images, videos
No response
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