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Further unsafe state improvements #3404
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fufexan
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Sep 24, 2023
nice! I'll give a try soon |
Ok. I've tried pretty hard, removed all the hacks I had to previously prevent crash, and it seems everything is now working perfectly fine! I can't make it crash anymore in any of the scenario that were before a guaranted crash. Thanks!! |
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Instead of allowing Hyprland to sit in a state where there are no monitors, which various parts of the code don't like, we create a fake headless output on all monitor disconnect, and then remove it when a monitor appears.
cc @primalmotion @rszyma
possibly fixes stuff like #3175 #3403 #3067