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Fix issue #313 and #306 #98

Fix issue #313 and #306

Fix issue #313 and #306 #98

Workflow file for this run

name: windows
on:
push:
tags:
- "v*"
pull_request:
tags:
- "v*"
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: .
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
jobs:
build:
runs-on: windows-2019
if: github.repository == 'hzqst/MetaHookSv'
steps:
- uses: hzqst/checkout@v2.3.4
- name: Init dependencies
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-initdeps.bat
shell: cmd
- name: Build capstone
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-capstone.bat
shell: cmd
- name: Build bullet3
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-bullet3.bat
shell: cmd
- name: Build bullet3 (AVX2)
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-bullet3-avx2.bat
shell: cmd
- name: Build glew
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-glew.bat
shell: cmd
- name: Build MetaHook.exe
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-MetaHook.bat
shell: cmd
- name: Build BulletPhysics.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-BulletPhysics.bat
shell: cmd
- name: Build BulletPhysics.dll (AVX2)
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-BulletPhysics-AVX2.bat
shell: cmd
- name: Build CaptionMod.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-CaptionMod.bat
shell: cmd
- name: Build SCModelDownloader.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-SCModelDownloader.bat
shell: cmd
- name: Build CommunicationDemo.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-CommunicationDemo.bat
shell: cmd
- name: Build DontFlushSoundCache.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-DontFlushSoundCache.bat
shell: cmd
- name: Build Renderer.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-Renderer.bat
shell: cmd
- name: Build Renderer.dll (AVX2)
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-Renderer-AVX2.bat
shell: cmd
- name: Build SteamScreenshots.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-SteamScreenshots.bat
shell: cmd
- name: Build StudioEvents.dll
working-directory: ${{env.GITHUB_WORKSPACE}}
run: build-StudioEvents.bat
shell: cmd
- name: Create Output directory
working-directory: ${{env.GITHUB_WORKSPACE}}
run: mkdir Output
shell: cmd
- name: Copy Build to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\Build"
xcopy "Build" "Output\Build" /y /e
shell: cmd
- name: Copy SteamAppsLocation to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\SteamAppsLocation"
copy "SteamAppsLocation\SteamAppsLocation.exe" "Output\SteamAppsLocation" /y
copy "SteamAppsLocation\steam_appid.txt" "Output\SteamAppsLocation" /y
copy "SteamAppsLocation\steam_api.dll" "Output\SteamAppsLocation" /y
shell: cmd
- name: Copy install bat to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
copy "install-to-SvenCoop.bat" "Output" /y
copy "install-to-OpposingForce.bat" "Output" /y
copy "install-to-HalfLife.bat" "Output" /y
copy "install-to-DayOfDefeat.bat" "Output" /y
copy "install-to-CSCZDeletedScenes.bat" "Output" /y
copy "install-to-CounterStrike.bat" "Output" /y
copy "install-to-ConditionZero.bat" "Output" /y
copy "install-to-BlueShift.bat" "Output" /y
copy "install-to-Echoes.bat" "Output" /y
shell: cmd
- name: Zipping All
uses: vimtor/action-zip@v1
with:
files: Output/
dest: MetaHookSv-windows-x86.zip
- name: Create Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
name: MetaHookSv-${{ github.ref }}
files: |
MetaHookSv-windows-x86.zip