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Fix a bug that kRenderTransAlpha was not working for brush models.
windows #110: Commit af4b48b pushed by hzqst
September 26, 2023 06:53 11m 39s v20230926a
September 26, 2023 06:53 11m 39s
Fix a bug lightmap got too bright accidently.
windows #109: Commit b9183e3 pushed by hzqst
September 25, 2023 06:15 12m 3s v20230925b
September 25, 2023 06:15 12m 3s
Add Quake-style under water effect.
windows #108: Commit 3313840 pushed by hzqst
September 25, 2023 03:58 11m 32s v20230925a
September 25, 2023 03:58 11m 32s
update Renderer.md
windows #107: Commit b08ed69 pushed by hzqst
September 23, 2023 15:51 13m 45s v20230923a
September 23, 2023 15:51 13m 45s
Update Renderer.md
windows #106: Commit 764ad84 pushed by hzqst
September 18, 2023 16:52 10m 31s v20230919b
September 18, 2023 16:52 10m 31s
Update FOV and Frustum calculation.
windows #105: Commit 1de1423 pushed by hzqst
September 18, 2023 16:25 9m 43s v20230919a
September 18, 2023 16:25 9m 43s
Fix a bug that WATER_LEVEL_LEGACY_RIPPLE was broken when there were D…
windows #104: Commit 4832b1f pushed by hzqst
September 18, 2023 12:19 7m 32s v20230918c
September 18, 2023 12:19 7m 32s
Update plugins_goldsrc.lst and plugins_svencoop.lst
windows #103: Commit d9e8bb2 pushed by hzqst
September 18, 2023 11:10 9m 10s v20230918b
September 18, 2023 11:10 9m 10s
Fix a bug that GameStudioRenderer_StudioRenderModel and GameStudioRen…
windows #102: Commit 373360e pushed by hzqst
September 18, 2023 06:40 8m 18s v20230918a
September 18, 2023 06:40 8m 18s
Fix link err.
windows #101: Commit f31b496 pushed by hzqst
September 17, 2023 16:27 8m 24s v20230917c
September 17, 2023 16:27 8m 24s
Fix a bug that SubtitlePanel's round corners were broken while loading.
windows #100: Commit 093efb7 pushed by hzqst
September 17, 2023 12:29 6m 20s v20230917b
September 17, 2023 12:29 6m 20s
Add 4:3 force-aspect-ratio for FOV as cvar "r_adjust_fov 2"
windows #99: Commit f4a651d pushed by hzqst
September 17, 2023 05:45 8m 17s v20230917a
September 17, 2023 05:45 8m 17s
Fix issue #313 and #306
windows #98: Commit 8c6313f pushed by hzqst
September 1, 2023 15:58 9m 14s v20230901a
September 1, 2023 15:58 9m 14s
Add BC7 support
windows #97: Commit 50bea43 pushed by hzqst
August 2, 2023 16:11 10m 6s v20230803a
August 2, 2023 16:11 10m 6s
Add BC7 support for Renderer
windows #96: Commit 33cc4d2 pushed by hzqst
July 31, 2023 08:48 8m 17s v20230731a
July 31, 2023 08:48 8m 17s
Increase the stability of ragdoll.
windows #95: Commit 4b49b07 pushed by hzqst
July 29, 2023 06:22 7m 31s v20230729a
July 29, 2023 06:22 7m 31s
July 24, 2023 14:39 10m 3s
Update shader for sprite rendering.
windows #93: Commit cd4987d pushed by hzqst
July 21, 2023 03:27 8m 2s v20230721b
July 21, 2023 03:27 8m 2s
Add sprite lerping (cvar "r_sprite_lerping")
windows #92: Commit 40148ab pushed by hzqst
July 20, 2023 16:01 9m 5s v20230721a
July 20, 2023 16:01 9m 5s
Add VAO Support
windows #91: Commit 774a5f0 pushed by hzqst
July 20, 2023 08:41 8m 5s v20230720b
July 20, 2023 08:41 8m 5s
Fix detailed skybox direction
windows #90: Commit 20b7c43 pushed by hzqst
July 20, 2023 05:20 9m 27s v20230720a
July 20, 2023 05:20 9m 27s
Fix a bug that skybox textures were sometimes missing.
windows #89: Commit bfa51f8 pushed by hzqst
July 17, 2023 13:37 9m 47s v20230717b
July 17, 2023 13:37 9m 47s
Add new metahook API: RegisterCvarCallback, support SvEngine.
windows #88: Commit 077a174 pushed by hzqst
July 17, 2023 11:29 8m 0s v20230717a
July 17, 2023 11:29 8m 0s
windows
windows #87: by hzqst
July 16, 2023 04:55 8m 46s v20230716e
July 16, 2023 04:55 8m 46s
1
windows #86: Commit 742d15e pushed by hzqst
July 15, 2023 16:39 8m 34s v20230716d
July 15, 2023 16:39 8m 34s