Releases: iDoodler-DS/EUDEditor
Releases · iDoodler-DS/EUDEditor
EUD Editor 2 SE 0.18.1.7
[ Patch notes 0.18.1.7 ]
- SetKills action now uses eudplib built-in SetKills action
- Fixed encoding of .edd file from CP949 to UTF-8 (reported by @Dr-zzt)
- Fixed error when saving. System.ArgumentNullException: Value cannot be null. Parameter name: source (reported by BrooksBro)
- Fixed typos in SetDeathsX action in Korean
EUD Editor 2 SE 0.18.1.6
[ Patch notes 0.18.1.6 ]
- Added [main] extra option in plugin (contributed by @Dr-zzt)
- Autodetect CP949/UTF-8 for map string encoding
- Fixed
EndOfStreamException
error by encoding detection on some input map
- Fixed
- Fixed typos in MemoryX, MemoryXEPD conditions in Korean (reported by 페제짱)
EUD Editor 2 SE 0.18.1.5
[ Patch notes 0.18.1.5 ]
- Autodetect CP949/UTF-8 for map string encoding
- Fixed
MemoryX
,MemoryXEPD
typos in Korean settings (reported by 페제짱)
EUD Editor 2 SE 0.18.1.4
[ Patch notes 0.18.1.4 ]
- Fixed typos in TEFunction (reported by 리아님)
- AddStatusFlags, BuildCheck, CBring, CGive, LocationAngle, SetLocationToUnitSafe
- Fixed Get Value of Kills and Deaths (reported by 화염펭귄)
EUD Editor 2 SE 0.18.1.3
[ Patch notes 0.18.1.3 ]
- Fixed extra eds settings bug (everything beyond the first line break getting cut) (contributed by zzt)
- Fixed SCDB (contributed by in)
- Fixed updater
EUD Editor 2 SE 0.18.1.2
[ Patch notes 0.18.1.2 ]
- Added English tooltips for all TE functions
- Fixed bugs for TE functions
- Added corresponding EPD functions
EUD Editor 2 SE 0.18.1.1
Fix UI glitches (#15)
EUD Editor 2 SE 0.18.1.0
0.18.0.1
- This hotfix release fixes an issue that would prevent users from using tfn functions with comments.
Download the EUD.EditorSE2.0.18.0.1.zip ZIP file below:
0.18.0.0
- Special Edition fork, branching off from main version (https://github.com/armoha/EUDEditor)
- Several translation improvements, bug fixes, and interface layout adjustments have been implemented.
- Added Open Recent to provide quick access to recent projects.
- Added new Array option in Global Variable dialog.
- Redesigned Build Log.
- Added several new EUD Actions to the Custom section.
- NOTE: EUD Editor 2 SE is not backwards compatible with EUD Editor 2. For instance, EUD Trigger Actions created with with EUD Editor 2 SE will not load in EUD Editor 2.
Download the EUD.EditorSE2.0.18.0.0.zip ZIP file below: