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feat: ✨ add Fence terrrain color
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iLPdev committed Feb 24, 2022
1 parent 73398cf commit c4e70d1
Showing 1 changed file with 4 additions and 3 deletions.
7 changes: 4 additions & 3 deletions prs-mapper.lua
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
-- Procedural Realms Mapping Script for Mudlet v0.3.1
-- Procedural Realms Mapping Script for Mudlet v0.4.0
-- by Stack (https://ilpdev.com/prs) based on generic GMCP mapping script
-- by Blizzard (https://worldofpa.in) based upon an MSDP script from the Mudlet
-- forums in the generic mapper thread with pieces from Jor'Mox's generic mapper
Expand Down Expand Up @@ -27,8 +27,9 @@ local terrain_types = {
["Bridge"] = {id = 20, r = 255, g = 255, b = 255},
["Road"] = {id = 21, r = 0, g = 128, b = 128},
["Steppe"] = {id = 22, r = 255, g = 255, b = 0},
["Scrublands"] = {id = 19, r = 128, g = 128, b = 0},
["Wasteland"] = {id = 20, r = 128, g = 0, b = 0},
["Scrublands"] = {id = 23, r = 128, g = 128, b = 0},
["Wasteland"] = {id = 24, r = 128, g = 0, b = 0},
["Fence"] = {id = 25, r = 255, g = 255, b = 255},
}

-- list of possible movement directions and appropriate coordinate changes
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