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0.15.0 #1094

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EnderKenji opened this issue Jun 3, 2016 · 54 comments
Closed

0.15.0 #1094

EnderKenji opened this issue Jun 3, 2016 · 54 comments

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@EnderKenji
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Changelog :
ckai2wmuuaevuds

show u guys wht changes :)

@ZeroDevOfficial
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Also a version and protocol bump should happen soon so 0.15.0 players can join

@0x15f
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0x15f commented Jun 3, 2016

"Yay" more updates

@MrDoni98
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MrDoni98 commented Jun 4, 2016

0.15.0 CURRENT_PROTOCOL=81

@ishitatsuyuki
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That's less important than the tons of protocol changes.

@Pub4Game
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Pub4Game commented Jun 4, 2016

In 0.15.0 a lot of changes in the protocols. Almost all protocols have been changed.

@lolcraftboy
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@dog194 its full released

@dktapps
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dktapps commented Jun 13, 2016

@lolcraftboy I think we got the point.

@lolcraftboy
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o oke

@dries-c
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dries-c commented Jun 14, 2016

why?

@Rubylium
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Hope it Will be soon :( i was 60-100 player on My server i have 20 now :(

@EnderKenji
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EnderKenji commented Jun 14, 2016

Please update asap :3 Seems like ImagicalMine found a protocol, its 92 and 1358954509 . Is it working?

@daniktheboss
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Imagicalmine seemed to fix the problem of not able to join... I didn't check it yet but they said they did

@dktapps
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dktapps commented Jun 14, 2016

The official ImagicalMine project is dead, so I find that unlikely. And the Inactive-To-Reactive fork ... well, remotevase doesn't have a clue what he/she is doing with that code.

@daniktheboss
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Well he is saying it works???

@dktapps
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dktapps commented Jun 14, 2016

That's because he copied code from Steadfast, which will cause issues if it works at all. It's not as simple as guessing the magic number.

@daniktheboss
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Ohhh I see. Is genisys close to finishing 1.2?

@dktapps
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dktapps commented Jun 14, 2016

I can't comment on that one. Plus 0.15.1 beta has just started.

@daniktheboss
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Oh ok... and the imagicalmine 0.15 version still does not connect. Lol

@daniktheboss
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daniktheboss commented Jun 14, 2016

0.15.1 is out on the Google play! Beta

@Muqsit
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Muqsit commented Jun 14, 2016

LBSG 0.15 keeps crashing too so it's no use copying from SF2

@daniktheboss
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True... so it's better to write a new one from scratch? Then using some stuff from sf2?

@daniktheboss
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Well, imagicalmine is really close to making it official! They got the protocol now.

@gaoyichuan
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Wait for us.. We have the 0.15.0 branch and we keep developing..

@daniktheboss
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Ok!! Great! Glad to hear that!

@StephanToGo
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i hate this spamming so much... i can understand if some developers stop working because of so much stupid questions.... " 0.15 is out please fix " shit... let the guys do this hard work and wait like all the others -.- but stop spamming shit...

@dktapps
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dktapps commented Jun 15, 2016

@SurvivalHive is right. The spam doesn't help us in the slightest. Don't forget that the devs have many other commitments, just like any other people.

@CLiu13
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CLiu13 commented Jun 15, 2016

I have a branch that I am currently testing for 0.15.0. Eveyrthing works fine except that the player logs out due to timeout.

@Pub4Game
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PM updated to 0.15.0

@CLiu13
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CLiu13 commented Jun 15, 2016

Yes, I am implementing their fixes into Genisys.

@CLiu13
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CLiu13 commented Jun 16, 2016

My branch works, just tested it out. There is an error message that I am currently working on fixing, but it does not appear to affect anything. I will be submitting a PR very soon.

EDIT: Due to the fact that I cannot find a suitable fix for the console message, and some Android players constantly crash when joining the server, I am not going to submit a PR yet. I will continue working on this and hopefully will find a solution.

@thelucyclub
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Nice!

@thelucyclub
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Nvm. Can't move.

@CrayonDing
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Please try the newest build.I have merged from PM.

@daniktheboss
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Can't join... newest build

@CrayonDing
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Done.Thanks

@ZizzyZizzy
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Login timeout with build #466 changes manually patched in Player.php.

SteadFast does not work correctly either. While you can join, breaking blocks doesn't create a drop and there are many other bugs.

@CrayonDing CrayonDing reopened this Jun 16, 2016
@Troctor
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Troctor commented Jun 16, 2016

also note there are leads on every player, and player movement doesn't update. @CrayonDing

@daniktheboss
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Yea movement and leads and many worlds

@ZizzyZizzy
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@xxFlare Did not know that, thanks. ..Genisys fanboy.

@daniktheboss
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Are u going to fix the bugs tomorow? Please work on the multiworld support! That's the main thing that every server needs!

@gaoyichuan
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@daniktheboss Mulitworld support is the thing that a plugin should do.

@daniktheboss
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No you do /world "world" and you crash .. that's a plugin error?

@gaoyichuan
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@daniktheboss You think /world is Genisys' command? Check src/pocketmine/command/SimpleCommandMap.php and you will find yourself an idiot.

@daniktheboss
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Oh lol ... sorry my bad haha.. ok I will try to update it...

@EnderKenji
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Seems ImagicalMine about to finish the fixes for 0.15.0 ._.

@JUSTaMod
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Who gives a shit about what ImagicalMine is doing? This chat is for the iTXTech team and their work on Genisys, if you wanna go congratulate IMine leave this chat.

@SuperDude36
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Where download for 0.15.0 Genisys?

@dktapps
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dktapps commented Jun 17, 2016

@JUSTaMod I couldn't have said it better myself. Very well said.

@gaoyichuan
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@dktapps dktapps closed this as completed Jun 17, 2016
@ghost
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ghost commented Jun 20, 2016

:/ y cant i hit players??

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