Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Playercount isn't updated #137

Open
imjack opened this issue Aug 10, 2017 · 2 comments
Open

Playercount isn't updated #137

imjack opened this issue Aug 10, 2017 · 2 comments

Comments

@imjack
Copy link

imjack commented Aug 10, 2017

After getting the ClientData.Entry the player count doesn't get updated when getPlayerCount is called.

@imjack
Copy link
Author

imjack commented Aug 10, 2017

This issue is due to updateClientData not being regularly called after the server(s) connect. I personally fixed it by calling updateClientData after the heartbeat packet is received

@SleepSpace9
Copy link
Contributor

No further comments: #46

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants