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Just try Enviroment Bump Mapping test to see some kind of reflection bug beside that creature, happens with wine only, works fine with wined3d/dxvk.
3DMark in WINEs virtual desktop maybe, 1024x768 default... talking of default, not sure it will work with by changing resolution to whatever 馃ぃ
BTW, thanks for fixing launching Advanced Pixel Shader test with "st/nine: Fix uninitialized variable in BEM()" probably unintentional, but thanks anyway - renders fine with nine, as with gl wine, borked with dxvk, but who cares...
The text was updated successfully, but these errors were encountered:
Only one test left to go 馃ぃ
3DMark2001
https://benchmarks.ul.com/legacy-benchmarks
d3d8to9
https://github.com/crosire/d3d8to9/releases
Not sure which version to try, maybe 1.9.2, i have various mine own builds, but anyway... 馃ぃ
Just try Enviroment Bump Mapping test to see some kind of reflection bug beside that creature, happens with wine only, works fine with wined3d/dxvk.
3DMark in WINEs virtual desktop maybe, 1024x768 default... talking of default, not sure it will work with by changing resolution to whatever 馃ぃ
BTW, thanks for fixing launching Advanced Pixel Shader test with "st/nine: Fix uninitialized variable in BEM()" probably unintentional, but thanks anyway - renders fine with nine, as with gl wine, borked with dxvk, but who cares...
The text was updated successfully, but these errors were encountered: