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iamgreaser edited this page Sep 14, 2010 · 2 revisions

Welcome to French Ingenuity, or fringe for short. This is a clone of CreepSmash under development.

Currently pre-alpha software.

Some info on network messages:

  • NM_NOP: do nothing

Server → client messages:

  • NM_CNEW: Announce a new creep.
  • NM_CIGN: Ignore client request for creep & reimburse.
  • NM_CSET: Set a creep’s state information.
  • NM_CDEL: Delete a creep.
  • NM_TNEW: Announce a new tower.
  • NM_TIGN: Ignore client request for tower & reimburse.
  • NM_TSET: Set a tower’s state information.
  • NM_TALT: Alter a tower’s state & due time.
  • NM_TDEL: Delete a tower.
  • NM_BNEW: Announce a new bullet.
  • NM_BSET: Set a bullet’s state information.
  • NM_BHIT: Announce bullet hitting creep & delete bullet.
  • NM_BDEL: Delete bullet.
  • NM_PSET: Set a player’s information.
  • NM_CLIST: Announce a list of creep IDs currently in play.
  • NM_TLIST: Announce a list of tower IDs currently in play.
  • NM_BLIST: Announce a list of bullet IDs currently in play.

Client → server messages:

  • NM_SCHECK: Send checksum of state information at a given time.
  • NM_CREQ: Request a new creep.
  • NM_TREQ: Request a new tower.
  • NM_CREAD: Request a creep’s state information.
  • NM_TREAD: Request a tower’s state information.
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