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iamgreaser edited this page Sep 14, 2010
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Welcome to French Ingenuity, or fringe for short. This is a clone of CreepSmash under development.
Currently pre-alpha software.
Some info on network messages:
- NM_NOP: do nothing
Server → client messages:
- NM_CNEW: Announce a new creep.
- NM_CIGN: Ignore client request for creep & reimburse.
- NM_CSET: Set a creep’s state information.
- NM_CDEL: Delete a creep.
- NM_TNEW: Announce a new tower.
- NM_TIGN: Ignore client request for tower & reimburse.
- NM_TSET: Set a tower’s state information.
- NM_TALT: Alter a tower’s state & due time.
- NM_TDEL: Delete a tower.
- NM_BNEW: Announce a new bullet.
- NM_BSET: Set a bullet’s state information.
- NM_BHIT: Announce bullet hitting creep & delete bullet.
- NM_BDEL: Delete bullet.
- NM_PSET: Set a player’s information.
- NM_CLIST: Announce a list of creep IDs currently in play.
- NM_TLIST: Announce a list of tower IDs currently in play.
- NM_BLIST: Announce a list of bullet IDs currently in play.
Client → server messages:
- NM_SCHECK: Send checksum of state information at a given time.
- NM_CREQ: Request a new creep.
- NM_TREQ: Request a new tower.
- NM_CREAD: Request a creep’s state information.
- NM_TREAD: Request a tower’s state information.