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@ianmackenzie ianmackenzie released this 12 Sep 03:59

elm-3d-camera 2.0 is out! This version is updated to use elm-geometry 2.0 with compile-time tracking of units and coordinate systems.

Clipping has also been improved - there is now just one clip depth (the near clip depth), with far clip depth assumed to be infinity. In addition, the explicit toScreenSpace functions now respect clip depth - points, lines and triangles will get properly clipped to the near clip plane. However, this means that polylines are temporarily not supported (clipping them is more complex).