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Add support for texture-based backgrounds #53

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ianmackenzie opened this issue Feb 7, 2020 · 1 comment
Open

Add support for texture-based backgrounds #53

ianmackenzie opened this issue Feb 7, 2020 · 1 comment
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@ianmackenzie
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Start with support for equirectangular panoramas, something like

Scene3d.texturedBackground
    { groundPlane : SketchPlane3d Meters coordinates
    , equirectangularPanorama : Material.Unlit
    }
    -> Background coordinates

Depends on #46.

@ianmackenzie
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Nice source for equirectangular images: https://hdrihaven.com/hdris/

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