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A simple framework for making games
C++ Objective-C++ C Lua Makefile Objective-C Other
# Lotech NOTE: this project is no longer being developed. Please see https://github.com/ianmaclarty/amulet for its replacement. A game framework suitable for small-scope games and experimentation. Runs on Linux, Windows (MinGW), Mac OS X, Android, iOS and possibly Tizen. Some features: - Lua-based - Rendering via scene graph - Automatic sprite atlas generation - Render-to-texture - Basic lighting and material support - Limited support for importing wavefront .obj files - 2D particle effects - Box2D integration # Building On Linux install OpenGL libraries and headers. On Windows install MinGW and MSYS. On Mac OS X install the Apple dev tools and ensure gcc is in your PATH. Then do: make This will generate the executable ltclient, which you can use to run games. E.g: ./ltclient -fullscreen samples/meteor # License Lotech is released under the MIT license. See the file COPYING for details.