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replay_file.go
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/
replay_file.go
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package consensus
import (
"bufio"
"errors"
"fmt"
"os"
"strconv"
"strings"
bc "github.com/tendermint/tendermint/blockchain"
cfg "github.com/tendermint/tendermint/config"
"github.com/tendermint/tendermint/proxy"
sm "github.com/tendermint/tendermint/state"
"github.com/tendermint/tendermint/types"
cmn "github.com/tendermint/tmlibs/common"
dbm "github.com/tendermint/tmlibs/db"
)
//--------------------------------------------------------
// replay messages interactively or all at once
func RunReplayFile(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig, console bool) {
consensusState := newConsensusStateForReplay(config, csConfig)
if err := consensusState.ReplayFile(csConfig.WalFile(), console); err != nil {
cmn.Exit(cmn.Fmt("Error during consensus replay: %v", err))
}
}
// Replay msgs in file or start the console
func (cs *ConsensusState) ReplayFile(file string, console bool) error {
if cs.IsRunning() {
return errors.New("cs is already running, cannot replay")
}
if cs.wal != nil {
return errors.New("cs wal is open, cannot replay")
}
cs.startForReplay()
// ensure all new step events are regenerated as expected
newStepCh := subscribeToEvent(cs.evsw, "replay-test", types.EventStringNewRoundStep(), 1)
// just open the file for reading, no need to use wal
fp, err := os.OpenFile(file, os.O_RDONLY, 0666)
if err != nil {
return err
}
pb := newPlayback(file, fp, cs, cs.state.Copy())
defer pb.fp.Close()
var nextN int // apply N msgs in a row
for pb.scanner.Scan() {
if nextN == 0 && console {
nextN = pb.replayConsoleLoop()
}
if err := pb.cs.readReplayMessage(pb.scanner.Bytes(), newStepCh); err != nil {
return err
}
if nextN > 0 {
nextN -= 1
}
pb.count += 1
}
return nil
}
//------------------------------------------------
// playback manager
type playback struct {
cs *ConsensusState
fp *os.File
scanner *bufio.Scanner
count int // how many lines/msgs into the file are we
// replays can be reset to beginning
fileName string // so we can close/reopen the file
genesisState *sm.State // so the replay session knows where to restart from
}
func newPlayback(fileName string, fp *os.File, cs *ConsensusState, genState *sm.State) *playback {
return &playback{
cs: cs,
fp: fp,
fileName: fileName,
genesisState: genState,
scanner: bufio.NewScanner(fp),
}
}
// go back count steps by resetting the state and running (pb.count - count) steps
func (pb *playback) replayReset(count int, newStepCh chan interface{}) error {
pb.cs.Stop()
pb.cs.Wait()
newCS := NewConsensusState(pb.cs.config, pb.genesisState.Copy(), pb.cs.proxyAppConn, pb.cs.blockStore, pb.cs.mempool)
newCS.SetEventSwitch(pb.cs.evsw)
newCS.startForReplay()
pb.fp.Close()
fp, err := os.OpenFile(pb.fileName, os.O_RDONLY, 0666)
if err != nil {
return err
}
pb.fp = fp
pb.scanner = bufio.NewScanner(fp)
count = pb.count - count
fmt.Printf("Reseting from %d to %d\n", pb.count, count)
pb.count = 0
pb.cs = newCS
for i := 0; pb.scanner.Scan() && i < count; i++ {
if err := pb.cs.readReplayMessage(pb.scanner.Bytes(), newStepCh); err != nil {
return err
}
pb.count += 1
}
return nil
}
func (cs *ConsensusState) startForReplay() {
cs.Logger.Error("Replay commands are disabled until someone updates them and writes tests")
/* TODO:!
// since we replay tocks we just ignore ticks
go func() {
for {
select {
case <-cs.tickChan:
case <-cs.Quit:
return
}
}
}()*/
}
// console function for parsing input and running commands
func (pb *playback) replayConsoleLoop() int {
for {
fmt.Printf("> ")
bufReader := bufio.NewReader(os.Stdin)
line, more, err := bufReader.ReadLine()
if more {
cmn.Exit("input is too long")
} else if err != nil {
cmn.Exit(err.Error())
}
tokens := strings.Split(string(line), " ")
if len(tokens) == 0 {
continue
}
switch tokens[0] {
case "next":
// "next" -> replay next message
// "next N" -> replay next N messages
if len(tokens) == 1 {
return 0
} else {
i, err := strconv.Atoi(tokens[1])
if err != nil {
fmt.Println("next takes an integer argument")
} else {
return i
}
}
case "back":
// "back" -> go back one message
// "back N" -> go back N messages
// NOTE: "back" is not supported in the state machine design,
// so we restart and replay up to
// ensure all new step events are regenerated as expected
newStepCh := subscribeToEvent(pb.cs.evsw, "replay-test", types.EventStringNewRoundStep(), 1)
if len(tokens) == 1 {
pb.replayReset(1, newStepCh)
} else {
i, err := strconv.Atoi(tokens[1])
if err != nil {
fmt.Println("back takes an integer argument")
} else if i > pb.count {
fmt.Printf("argument to back must not be larger than the current count (%d)\n", pb.count)
} else {
pb.replayReset(i, newStepCh)
}
}
case "rs":
// "rs" -> print entire round state
// "rs short" -> print height/round/step
// "rs <field>" -> print another field of the round state
rs := pb.cs.RoundState
if len(tokens) == 1 {
fmt.Println(rs)
} else {
switch tokens[1] {
case "short":
fmt.Printf("%v/%v/%v\n", rs.Height, rs.Round, rs.Step)
case "validators":
fmt.Println(rs.Validators)
case "proposal":
fmt.Println(rs.Proposal)
case "proposal_block":
fmt.Printf("%v %v\n", rs.ProposalBlockParts.StringShort(), rs.ProposalBlock.StringShort())
case "locked_round":
fmt.Println(rs.LockedRound)
case "locked_block":
fmt.Printf("%v %v\n", rs.LockedBlockParts.StringShort(), rs.LockedBlock.StringShort())
case "votes":
fmt.Println(rs.Votes.StringIndented(" "))
default:
fmt.Println("Unknown option", tokens[1])
}
}
case "n":
fmt.Println(pb.count)
}
}
return 0
}
//--------------------------------------------------------------------------------
// convenience for replay mode
func newConsensusStateForReplay(config cfg.BaseConfig, csConfig *cfg.ConsensusConfig) *ConsensusState {
// Get BlockStore
blockStoreDB := dbm.NewDB("blockstore", config.DBBackend, config.DBDir())
blockStore := bc.NewBlockStore(blockStoreDB)
// Get State
stateDB := dbm.NewDB("state", config.DBBackend, config.DBDir())
state := sm.MakeGenesisStateFromFile(stateDB, config.GenesisFile())
// Create proxyAppConn connection (consensus, mempool, query)
clientCreator := proxy.DefaultClientCreator(config.ProxyApp, config.ABCI, config.DBDir())
proxyApp := proxy.NewAppConns(clientCreator, NewHandshaker(state, blockStore))
_, err := proxyApp.Start()
if err != nil {
cmn.Exit(cmn.Fmt("Error starting proxy app conns: %v", err))
}
// Make event switch
eventSwitch := types.NewEventSwitch()
if _, err := eventSwitch.Start(); err != nil {
cmn.Exit(cmn.Fmt("Failed to start event switch: %v", err))
}
consensusState := NewConsensusState(csConfig, state.Copy(), proxyApp.Consensus(), blockStore, types.MockMempool{})
consensusState.SetEventSwitch(eventSwitch)
return consensusState
}