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Stop generating empty Mesh2D in canvas::Frame #278

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merged 1 commit into from Apr 9, 2020
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@hecrj hecrj commented Apr 9, 2020

This PR stops producing an empty Primitive::Mesh2D in Frame::into_primitive when nothing is tessellated by lyon. This could lead to crashes in some graphics drivers.

@hecrj hecrj added the bug Something isn't working label Apr 9, 2020
@hecrj hecrj added this to the 0.1.1 milestone Apr 9, 2020
@hecrj hecrj self-assigned this Apr 9, 2020
@hecrj hecrj merged commit 867dad6 into master Apr 9, 2020
@hecrj hecrj deleted the fix/canvas-empty-mesh branch April 9, 2020 23:18
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