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There's a major issue with FirstAid preventing it from being used on many/any servers. Firstly, when using /heal from a plugin, it doesn't actually take effect because FirstAid is overwriting it with it's own health data, without using the generic one. (See SpongePowered/SpongeForge#2998)
Secondly, any claim protection is being completely ignored because whilst players are not being visually hit, the health is still being taken which means that players can be spawn-killed even if PVP protection is enabled.
Lastly, and the most important one (since I understand that mod developers will ignore issues related to Sponge or plugins), when pvp is disabled in server.properties, it makes absolutely no effect whatsoever. Players are never visually hurt, but the distributed damage is taken and the player will still die.
The text was updated successfully, but these errors were encountered:
Heal should work if the watchSetHealth and allowOtherHealingItems config option is enabled, as it watches if the genic health one changed and adjusts the average health of body parts to match.
I just tested disabling pvp, at least in the 1.14.4 version it works without problems. Disabling pvp allows no damage to be done.
Hey!
There's a major issue with FirstAid preventing it from being used on many/any servers. Firstly, when using
/heal
from a plugin, it doesn't actually take effect because FirstAid is overwriting it with it's own health data, without using the generic one. (See SpongePowered/SpongeForge#2998)Secondly, any claim protection is being completely ignored because whilst players are not being visually hit, the health is still being taken which means that players can be spawn-killed even if PVP protection is enabled.
Lastly, and the most important one (since I understand that mod developers will ignore issues related to Sponge or plugins), when
pvp
is disabled inserver.properties
, it makes absolutely no effect whatsoever. Players are never visually hurt, but the distributed damage is taken and the player will still die.The text was updated successfully, but these errors were encountered: