Releases: icy-lava/DElive
Releases · icy-lava/DElive
Postjam 3
Changes:
- Fixed a bug where if multiple shots land a kill on the same frame you get more bonuses than you should
- Made multishot use different timers for each shot
- Increased multishot time from 10s to 30s
- Extended bullet safezone, allowing to prefire at offscreen enemies
- Added time indicator for firerate boost
Postjam 2
Changes:
- Made outer walls thicker to prevent going out of bounds
- Level transition doesn't wait for boxes to open
- Fixed chain kill count not decreasing when getting hit
- Added custom cursor and visual indicators for kill chains
- Added multishot when killing UFOs
- Each UFO kill adds an extra shot and resets shot decrease timer to 10 seconds
- Added autofire - press RMB to turn on
- Hold LMB when autofiring to stop firing
- Revert goofy hit sound to jam version
Postjam 1
Changes:
- Balanced and softened sound effects
- Preload all levels on game start to fix lagspike between levels
- Further shot distance
- Slightly decreased player health (from 10 to 8)
- Level transition no longer waits for enemies and bombs to go away (except for UFOs)
- Replaced passive regen with active regen
- Shoot 6 boids to gain 1 health
- Getting hit decreases kill count by 1
- Added fire rate boost
- Shoot 3 shooties to gain 5 seconds of 2x fire rate
- Getting hit decreases kill count by 1
Ludum Dare deadline version
wrong level
Controller support (post-deadline)
The deadline release was missing aiming and restarting with controller, this release adds that (and only that).