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Update introduction.rst
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veggiesaurus committed Oct 8, 2021
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Expand Up @@ -17,7 +17,8 @@ The release plan and major goals are the following:
* v1.0-Beta.0: complete software only in executable format (released on 18th March 2021)
* v1.0-Beta.1: fixed deployment DLL bug (released on 29th March 2021
* v1.0-Beta.2: fixed loading frequency-based cubes issue (released on 10th April 2021)
* **v1.0-Beta.3 (current release)**: added ability to load and interact with large catalgoue (released on 7th July 2021)
* v1.0-Beta.3: added ability to load and interact with large catalgoue (released on 7th July 2021)
* **v1.0-Beta.5 (current release)**: added ability to export sub-cubes and edit settings using a JSON config file (released on 8th October 2021)
* v1.0: complete software and source code (release date TBC)

Getting help
Expand Down Expand Up @@ -65,4 +66,4 @@ iDaVIE-v is mainly built using the Unity game engine and with the following thir

Copyright and License
---------------------
Copyright (C) 2021 IDIA, INAF-OACT. This program is free software; you can redistribute it and/or modify it under the terms of the `GNU General Public License version 3 <http://www.gnu.org/copyleft/gpl.html>`_ as published by the Free Software Foundation.
Copyright (C) 2021 IDIA, INAF-OACT. This program is free software; you can redistribute it and/or modify it under the terms of the `GNU General Public License version 3 <http://www.gnu.org/copyleft/gpl.html>`_ as published by the Free Software Foundation.

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