-
Notifications
You must be signed in to change notification settings - Fork 0
/
discord.go
331 lines (272 loc) · 8.38 KB
/
discord.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
package api
import (
"context"
"database/sql"
"github.com/google/uuid"
db "github.com/ifandonlyif-io/ifandonlyif-backend/db/sqlc"
"github.com/labstack/echo/v4"
"net/http"
"net/url"
)
// blocklists godoc
// @Summary Report from discord bot
// @Description report api for discord bot
// @Tags Discord Bot
// @Accept */*
// @produce application/json
// @Success 201 {string} StatusCreated
// @Router /discord/report [POST]
func (server *Server) report(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
inputUrl := e.FormValue("url")
guildId := e.FormValue("guild_id")
guildName := e.FormValue("guild_name")
reporterName := e.FormValue("reporter_name")
reporterAvatar := e.FormValue("reporter_avatar")
channel, _ := server.store.GetChannelsByGuildId(context.Background(), guildId)
if channel.GuildID == "" {
response.Message = "unrecognized channel"
apply, _ := server.store.GetApplianceByGuildId(e.Request().Context(), guildId)
if apply.GuildID != "" {
response.Data = apply
return e.JSON(http.StatusForbidden, response)
}
return e.JSON(http.StatusForbidden, response)
}
if channel.LockedAt.Valid {
response.Message = "this channel have been locked"
response.Data = channel
return e.JSON(http.StatusLocked, response)
}
_, err := url.ParseRequestURI(inputUrl)
if err != nil {
response.Message = "invalid url input"
response.Data = err
return e.JSON(http.StatusUnprocessableEntity, response)
}
blocklistByUrl, err := server.store.GetReportBlocklistByUrl(e.Request().Context(), inputUrl)
if len(blocklistByUrl) >= 1 {
response.Message = "this link had been reported"
response.Data = blocklistByUrl[0]
return e.JSON(http.StatusConflict, response)
}
blocklist, err := server.store.CreateReportBlocklist(e.Request().Context(), db.CreateReportBlocklistParams{
HttpAddress: inputUrl,
GuildID: guildId,
GuildName: guildName,
ReporterName: reporterName,
ReporterAvatar: reporterAvatar,
})
if err != nil {
response.Message = "some error occurred"
response.Data = err
return e.JSON(http.StatusInternalServerError, response)
}
response.Message = "report success"
response.Data = blocklist
return e.JSON(http.StatusCreated, response)
}
func (server *Server) checkChannelExist(guildId string) bool {
channel, _ := server.store.GetChannelsByGuildId(context.Background(), guildId)
return channel.GuildID != ""
}
func (server *Server) getReportNFTs(e echo.Context) error {
blocklists, _ := server.store.ListReportBlocklists(e.Request().Context())
return e.JSON(http.StatusOK, blocklists)
}
type reportResponse struct {
Message string `json:"message"`
Data interface{} `json:"data"`
}
// blocklists godoc
// @Summary Apply from discord bot
// @Description apply api for discord bot
// @Tags Discord Bot
// @Accept */*
// @produce application/json
// @Success 201 {string} StatusCreated
// @Router /discord/apply [POST]
func (server *Server) apply(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
guildId := e.FormValue("guild_id")
channelName := e.FormValue("channel_name")
applied, err := server.store.GetApplianceByGuildId(e.Request().Context(), guildId)
if applied.GuildID != "" {
response.Message = "this link have applied before"
response.Data = applied
return e.JSON(http.StatusConflict, response)
}
appliance, err := server.store.CreateAppliance(e.Request().Context(), db.CreateApplianceParams{
ChannelName: channelName,
GuildID: guildId,
})
if err != nil {
response.Message = "Internal Server Error"
response.Data = err
return e.JSON(http.StatusInternalServerError, response)
}
response.Message = "apply success"
response.Data = appliance
return e.JSON(http.StatusCreated, response)
}
// blocklists godoc
// @Summary Appliances from discord bot
// @Description get all appliances, for admin page
// @Tags Admin Page
// @Accept */*
// @produce application/json
// @Success 200 {string} StatusOK
// @Router /discord/appliances [GET]
func (server *Server) appliance(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
appliances, _ := server.store.GetAllAppliances(e.Request().Context())
response.Data = appliances
response.Message = "get appliances"
return e.JSON(http.StatusOK, response)
}
type approveRequest struct {
IsApprove bool `json:"is_approved"`
}
// blocklists godoc
// @Summary Approve discord channel
// @Description approve discord channel to report project
// @Tags Admin Page
// @Accept */*
// @produce application/json
// @Success 200 {string} StatusOK
// @Router /discord/approve/:id [PATCH]
func (server *Server) approve(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
req := &approveRequest{}
applianceId := e.Param("id")
if err := e.Bind(req); err != nil {
response.Message = err.Error()
return e.JSON(http.StatusBadRequest, response)
}
id, _ := uuid.Parse(applianceId)
appliance, _ := server.store.GetApplianceChannelById(e.Request().Context(), id)
if !appliance.VerifiedAt.Valid {
updateAppliance, err := server.store.UpdateApplianceChannel(e.Request().Context(), db.UpdateApplianceChannelParams{
ID: id,
IsApproved: sql.NullBool{
Bool: req.IsApprove,
Valid: true,
},
})
if err != nil {
response.Message = err.Error()
return e.JSON(http.StatusInternalServerError, response)
}
if req.IsApprove {
channel, err := server.store.CreateChannel(e.Request().Context(), db.CreateChannelParams{
Name: appliance.ChannelName,
GuildID: appliance.GuildID,
})
if err != nil {
response.Message = err.Error()
return e.JSON(http.StatusInternalServerError, response)
}
response.Message = "appliance approved"
response.Data = struct {
Channel interface{} `json:"channel"`
Appliance interface{} `json:"appliance"`
}{
Channel: channel,
Appliance: updateAppliance,
}
} else {
response.Message = "appliance not approved"
response.Data = struct {
Appliance interface{} `json:"appliance"`
}{
Appliance: updateAppliance,
}
}
} else {
response.Message = "this appliance have verified before"
response.Data = struct {
Appliance interface{} `json:"appliance"`
}{
Appliance: appliance,
}
}
return e.JSON(200, response)
}
// blocklists godoc
// @Summary Get all discord channels
// @Description get all discord channels can report projects
// @Tags Admin Page
// @Accept */*
// @produce application/json
// @Success 200 {string} StatusOK
// @Router /discord/channels [GET]
func (server *Server) channels(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
channels, _ := server.store.GetAllChannels(e.Request().Context())
response.Data = channels
response.Message = "get channels"
return e.JSON(200, response)
}
// blocklists godoc
// @Summary Lock discord channel
// @Description lock discord channel to prevent report project
// @Tags Admin Page
// @Accept */*
// @produce application/json
// @Success 200 {string} StatusOK
// @Router /discord/channel/lock/:id [PATCH]
func (server *Server) lockChannel(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
id, _ := uuid.Parse(e.Param("id"))
channel, err := server.store.LockDiscordChannel(e.Request().Context(), id)
if err != nil {
response.Message = err.Error()
response.Data = err
return e.JSON(http.StatusInternalServerError, response)
}
response.Message = "channel locked"
response.Data = channel
return e.JSON(http.StatusOK, response)
}
// blocklists godoc
// @Summary Unlock discord channel
// @Description unlock discord channel to allow report project
// @Tags Admin Page
// @Accept */*
// @produce application/json
// @Success 200 {string} StatusOK
// @Router /discord/channel/unlock/:id [PATCH]
func (server *Server) UnlockChannel(e echo.Context) error {
response := reportResponse{
Message: "",
Data: nil,
}
id, _ := uuid.Parse(e.Param("id"))
channel, err := server.store.UnlockDiscordChannel(e.Request().Context(), id)
if err != nil {
response.Message = err.Error()
response.Data = err
return e.JSON(http.StatusInternalServerError, response)
}
response.Message = "channel locked"
response.Data = channel
return e.JSON(http.StatusOK, response)
}