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Integrated ImGui

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@iftodebogdan iftodebogdan released this 08 Aug 19:31

By integrating ImGui, a proper UI has been implemented which allows for tweaking of artist parameters in real time. It also includes a GPU frametime graph alongside the old text based GPU profile markers list. Model and texture files now leverage LZ4 compression.
gitechdemo_1_9_0

Update v1.9.1:

  • Internal refactor of how shader constants are updated
  • Made resolution and refresh rate options to be a dropdown list
  • Disabled selective FXAA application based on edge detection since it does more harm than good
  • Added an ASCII render effect as a post-process filter - disabled by default
  • Fixed a stall caused by faulty logic with index/vertex buffer update and usage, causing uneven frame pacing
  • Tuned some parameters, particularly for tonemapping
  • Fixed a couple of memory leaks