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BIH

A functorial implementation of the bounding interval hierarchy (BIH).

This is a data structure that was quite popular for doing real-time raytracing a few years ago. It should be usable for other purposes though.

In lib_test, a raytracing example is provided, reyling on the BIH for fast ray-tracing. You should see something like this appear a few seconds after running the program:

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A functorial implementation of the bounding interval hierarchy (BIH)

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