- Name: Dominic Apgar
- Section: 202.05
An attack on humans by the symbiotes! Find cures to free infected humans, use loud sound to stun the symbiotes, and most of all, survive!
- Movement
- WASD keys / Arrow keys
- Use Antidote
- Left Click
- Cures symbiotes, returning them to humans
- Left Click
Various states of the symbiotes and humans
Objective: Attack and infect the remaining humans.
- Seek
- Nearest Human
- Obstacles - Walls, Obstacles
- Seperation - Other Symbiotes
- After transitioning to a symbiote.
Objective: Transitioning to an infected (Frozen for x time)
- Separate
- Obstacles - Walls, Obstacles
- Separation - Symbiotes, Humans
- When first infected by a symbiote.
Hopes to survive against the symbiotes.
Objective: To flee away and survive the symbiotes.
- Flee
- Nearest Symbiote
- Obstacles - Walls, Obstacles
- Separation - Humans
- When either cured or by default.
Objective: Similar to transitioning, but returns symbiote into humans.
- Separate
- Obstacles - Walls, Obstacles
- Separation - Humans, Symbiotes
- When hit with an antidote.
- Assets custom made by myself, Dominic Apgar
- List out what you added to your game to make it different for you
- Player agent
- Controllable agent
- Collect's cures to use on symbiotes
- Time-based (Survive 2mins to win etc.)
- Custom assets/art
- Twist on zombie-like survival
- Custom steering behaviors
List any errors, lack of error checking, or specific information that I need to know to run your program
Lacking an extra agent, as I combined them into one agent since I wanted fluid transitions between them.