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using HeavyModManager.Classes; | ||
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namespace HeavyModManager.Forms | ||
{ | ||
partial class AboutBox : Form | ||
{ | ||
public AboutBox() | ||
{ | ||
InitializeComponent(); | ||
labelProductName.Text = $"Heavy Mod Manager {new ModManagerVersion().Version}"; | ||
TopMost = true; | ||
} | ||
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protected override void OnFormClosing(FormClosingEventArgs e) | ||
{ | ||
if (e.CloseReason == CloseReason.WindowsShutDown) | ||
return; | ||
if (e.CloseReason == CloseReason.FormOwnerClosing) | ||
return; | ||
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e.Cancel = true; | ||
Hide(); | ||
} | ||
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private void button1_Click(object sender, EventArgs e) | ||
{ | ||
System.Diagnostics.Process.Start("https://github.com/igorseabra4/HeavyModManager"); | ||
} | ||
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private void button2_Click(object sender, EventArgs e) | ||
{ | ||
System.Diagnostics.Process.Start("https://discord.gg/9eAE6UB"); | ||
} | ||
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private void button4_Click(object sender, EventArgs e) | ||
{ | ||
System.Diagnostics.Process.Start(WikiLink); | ||
} | ||
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public static string WikiLink => "https://heavyironmodding.org/wiki/"; | ||
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private void button3_Click(object sender, EventArgs e) | ||
{ | ||
Hide(); | ||
} | ||
} | ||
} |
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<root> | ||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" use="required" type="xsd:string" /> | ||
<xsd:attribute name="type" type="xsd:string" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string" /> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | ||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="resheader"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:choice> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<data name="textBoxDescription.Text" xml:space="preserve"> | ||
<value>Heavy Mod Manager is a mod manager for Heavy Iron Studios games on the Dolphin emulator (GameCube and Wii), made by igorseabra4 on .NET 6. | ||
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For documentation and use guide, please consult the Heavy Iron Modding wiki, linked below. | ||
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For questions, suggestions, issues or any other reasons, you can reach me and the rest of the community on Discord: please join the Heavy Iron Modding server, linked below. | ||
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For the source code, the GitHub repository is linked below. | ||
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~igorseabra4</value> | ||
</data> | ||
</root> |
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