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Fixed bug where repeated (un)pausing of render Thread on suspension w… #49

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merged 2 commits into from
Aug 26, 2018

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igorski
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@igorski igorski commented Aug 26, 2018

…ould deadlock

bool loopStarted = false;
int loopOffset = 0;
int loopAmount = 0;

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Duplicate declaration.

_engine.pause();
_engine.dispose();
}
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Disposing here was a bit silly.

@igorski igorski merged commit 3a521a2 into master Aug 26, 2018
@igorski igorski deleted the deadlock branch August 26, 2018 09:26
@harthorst
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Thanks a lot.

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