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Opponent Sect members actually practicing their law ? #42

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ucddj opened this issue May 16, 2023 · 1 comment
Open

Opponent Sect members actually practicing their law ? #42

ucddj opened this issue May 16, 2023 · 1 comment
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features candidate Not a fix, closer to new content

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@ucddj
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ucddj commented May 16, 2023

Probably pretty hard.

@iguanacore
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Vanilla method:
XiaWorld.ThingMgr.EquptNpc gives equipment and sets the NPC Law.
From that point, there's a decent amount of heavy lifting done by XiaWorld.RandomGongMgr, which deals with Unorthodox Laws in general.
Then there's the Gong value for Sects. A single string, that has no relation to actual Gongs in game.
A full list of vanilla Sects and their "Laws":

ID Sect Name Sect Law
1 Sunshade Abode Myriad Artifact Law
2 Kunlun Palace Jade Purity Immortal Law
3 Skydome Palace Emotion Severing Law
4 Purple Cloud Temple Way of the Divine Cloud
5 Mystic Unity Sect Way of Celestial Heart
6 Blue Lotus Temple Sword of Supreme White
7 Evenfall Abode Secret Taoist Records
8 Mt. Hundred Insects Book of a Hundred Poisons
9 Pit of Doom Way of Dual Extremitites
10 Seven-Slaughtering Sect Seven-Slaughtering Sword
11 Exultant Sect Sutra of the Six Disires
12 Daemonia Temple Shapeshifting Chant
13 Wudang Sect Law of Nimbus Conquest

Without a pass over the CN names of the existing Gongs and comparing them to Sect Gongs, having 5/13 of Laws implemented means that there are 8 Laws still missing that need to be implemented. This goes much further than just a fix.

@iguanacore iguanacore added the features candidate Not a fix, closer to new content label May 17, 2023
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