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Restock part volumes is wrong when a skinned mesh is used #319

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ihsoft opened this issue Mar 28, 2019 · 1 comment
Closed

Restock part volumes is wrong when a skinned mesh is used #319

ihsoft opened this issue Mar 28, 2019 · 1 comment

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@ihsoft
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ihsoft commented Mar 28, 2019

The restock parts in some cases give insane volumes. The bright examples are: Gigantor XL Solar Array and 24-77 "Twitch" Liquid Fuel Engine.

It may be related to the fact that these parts have skinned meshes.
Ref: PorktoberRevolution/ReStocked#567

@drewcassidy
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See this issue for how this was fixed in FAR. when BakeMesh is called on the skinned mesh it returns a world space-scaled mesh which can result in scale being applied twice if you're not careful.

@ihsoft ihsoft closed this as completed in 062e659 May 3, 2019
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