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See this issue for how this was fixed in FAR. when BakeMesh is called on the skinned mesh it returns a world space-scaled mesh which can result in scale being applied twice if you're not careful.
The restock parts in some cases give insane volumes. The bright examples are:
Gigantor XL Solar Array
and24-77 "Twitch" Liquid Fuel Engine
.It may be related to the fact that these parts have skinned meshes.
Ref: PorktoberRevolution/ReStocked#567
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