Interactive Lua
Lua C
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LICENSE.txt
README.txt
TODO.txt
ilua.lua
readline.c

README.txt

ILUA README.txt
---------------

ILUA provides an extended interactive prompt that offers more features than
the standard Lua interactive mode. It is implemented in pure Lua.

Usage: lua ilua.lua [options...]

Features:
- Multi-line input
- Pretty printing of tables and other values.
- Displays numeric index tables, key/value tables, and mixtures of both. 
- Tables are printed sorted by key. The integer index part of the table
  is treated as an array, and printed without keys.
- Session logging (-t and -T options)
- Helper variables/functions (-H option)
- Runs in a non global environment (however required and loaded files will
  currently run in global environment)


QUICK START
-----------

-------------------------------------------------------------------------------
$ lua ilua.lua 
ILUA: Lua 5.1

>> {1,2,3,4,5,6,7,8}
{ 1, 2, 3, 4, 5, 6, 7, 8 }

>> {1,2,3,4,5,6,z="foo",h="bar",b="baz",7,8,9,[-10]=-10,[-9]=-9,[15]=15,[16]=16}
{
    [-10] = -10, [-9] = -9, 1, 2, 3, 4, 5, 6, 7, 8, 9, [15] = 15, [16] = 16, 
    b = "baz", h = "bar", z = "foo"
}

>> ilua
{
    chunkname = "stdin", 
    collisions = { }, 
    declared = {
        Ilua = true, Pretty = true, _ = true, dir = true, ilua = true, 
        ls = true, p = true, slice = true
    }, 
    dir = {
        bl = "{ ", bl_m = "{\n", br = " }", br_m = "\n%s{i}}", compact = false, 
        delim1 = ", ", delim2 = ", ", depth = 1, empty = "{ }", eol = "\n", 
        eq = " = ", field = "%s", function_info = true, indent1 = "    ", 

.... cut due to long length of output ....

>> 5 * 6
30

>> _
30

>> dir(ilua.env)
table: 0x10010e970 {
    Ilua                 = >>>, 
    Pretty               = >>>, 
    _                    = 30, 
    dir                  = >>>, 
    ilua                 = >>>, 
    ls                   = >>>, 
    p                    = >>>, 
    slice                = function: 0x100113180
}

>> ls(_G)
{
    _G = <<  >>, _VERSION = "Lua 5.1", arg = >>>, assert = function, 
    collectgarbage = function, coroutine = >>>, debug = >>>, dofile = function, 
    error = function, gcinfo = function, getfenv = function, 
    getmetatable = function, io = >>>, ipairs = function, load = function, 
    loadfile = function, loadstring = function, math = >>>, module = function, 
    newproxy = function, next = function, os = >>>, package = >>>, 
    pairs = function, pcall = function, print = function, rawequal = function, 
    rawget = function, rawset = function, readline = >>>, require = function, 
    select = function, setfenv = function, setmetatable = function, 
    string = >>>, table = >>>, tonumber = function, tostring = function, 
    type = function, unpack = function, xpcall = function
}
-------------------------------------------------------------------------------

"dir(ilua.env)" shows the objects available in the ilua environment. "dir"
is a pretty print object, an instance of the Pretty class. There are two
other pretty print objects: "ls" and "p". "ls" is similar to "dir" with a
depth limit of 1, but with compact formatting. "p" is the standard pretty
printer used for printing interactive results. Pretty objects can be used
as functions, in which case they print their arguments.

Note: the ">>>" in the table display means there is more depth to the table
than shown, or more specifically, that the pretty printing recursion depth
limit has been exceeded. The dir object has a depth limit of one (this is
intentional)

Within the ilua environment, you can access the ilua object itself via
"ilua". The last result is available in the special variable "_". The
classes Ilua and Pretty are also available, as well as an array slice
function you may find handy to display parts of long arrays.

Here is a breakdown of the default objects in the ilua environment: 
    Ilua                 = >>>,                     Ilua class
    Pretty               = >>>,                     Pretty class (pretty printing)
    _                    = 30,                      variable containing last interactive result
    dir                  = >>>,                     Pretty instance
    ilua                 = >>>,                     Ilua instance
    ls                   = >>>,                     Pretty instance
    p                    = >>>,                     Pretty instance
    slice                = function: 0x100113180    array slice function


MORE INFORMATION
----------------

You can learn a lot about ilua by printing and experimenting with the ilua
objects. Pretty printing can be configured by setting parameters within the
pretty printing objects (see source for descriptions of the parameters). To
change the default printing, set parameters of the "p" object. The "ilua"
object also has some settable parameters. See the source code for more
information.

TODO: more documentation

Hint: try running ilua with the -H option to inject a few shortcut/helpers
into the enviroment. You can also call "ilua:helpers()" to do the same thing.

The original ILUA documentation is at: 

http://lua-users.org/wiki/InteractiveLua 

This version of ILUA is not 100% compatible with Steve's instructions, but it's close.


READLINE
--------

If you want readline support, you'll need to install a Lua readline module,
or compile the included readline.c from Steve Donovan.
See http://lua-users.org/wiki/BuildingModules for instructions for building
Lua modules on your platform.


COPYRIGHT / LICENSE
-------------------

ILUA is based on work by Steve Donovan.
See LICENSE.txt for copyright and license information.