Your project is a Unity-based digital contract signing application with a unique feature for conference scenarios. It opens with a book animation, presents a multi-page contract for digital signing, and provides a realistic page-curl animation as you swipe through the contract. The app also supports screen sharing, enabling the content to be projected onto a larger screen during conferences.
Follow these steps to get started with the Digital Contract Signing App:
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Clone the Repository:
- Clone this GitHub repository to your local machine using the following command:
git clone https://github.com/your-username/Sonatrach-Contract-Reader.git
- Clone this GitHub repository to your local machine using the following command:
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Install Unity:
- Ensure you have Unity installed on your development machine. You can download Unity from the official website.
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Open the Project:
- Launch Unity and open the project by selecting "Open Project" and navigating to the project directory.
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Configure Your Development Environment:
- Set up your development environment according to the Unity documentation and system requirements.
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Build and Run:
- Build the project for your target platform (e.g., iOS, Android, Windows) within Unity.
- Run the application on your tablet or target device.
We welcome contributions to improve this project. If you'd like to contribute, please follow these steps:
- Fork the repository.
- Create a new branch for your feature or bug fix.
- Make your changes and test them thoroughly.
- Submit a pull request, describing your changes and their purpose.
If you have any questions or need further assistance, feel free to contact me at imaddjekoune@gmail.com.
This project is licensed under the MIT License - see the LICENSE file for details.