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import * as d3 from "d3"; | ||
import { CoordinatesSystem } from "../cubicons/coordinateSys"; | ||
import { Geometry } from "../cubicons/geometry"; | ||
import { MathText } from "../cubicons/text"; | ||
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export const DEFAULT_EASE = d3.easeCubic; | ||
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type TYPES = CoordinatesSystem | Geometry | MathText; | ||
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export class Animation { | ||
cubicon: any; | ||
duration: number; | ||
ease: Function; | ||
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constructor({ | ||
cubicon, | ||
duration, | ||
ease, | ||
}: { | ||
cubicon: TYPES; | ||
duration?: number; | ||
ease?: Function; | ||
}) { | ||
this.cubicon = cubicon; | ||
this.duration = duration || 0; | ||
this.ease = ease || DEFAULT_EASE; | ||
} | ||
} |
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import { Animation } from "./animation"; | ||
import { ANIME } from "../cubicons/constants"; | ||
import { Circle, Line, Rectangle, Square, Vector } from "../cubicons/geometry"; | ||
import { AxisProjector, Point } from "../cubicons/coordinateSys"; | ||
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type CREATE_TYPES = | ||
| (Rectangle | Square | Circle | Line | Vector) | ||
| (Point | AxisProjector); | ||
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export class Create extends Animation { | ||
constructor({ | ||
cubicon, | ||
duration = ANIME.CREATE, | ||
ease, | ||
}: { | ||
cubicon: CREATE_TYPES; | ||
duration?: number; | ||
ease?: Function; | ||
}) { | ||
super({ cubicon: cubicon, duration: duration, ease: ease }); | ||
} | ||
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play(sleepTime: number) { | ||
this.#create(this.cubicon, sleepTime); | ||
} | ||
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#create(cubicon: CREATE_TYPES, sleepTime: number) { | ||
switch (cubicon.cubType) { | ||
case "geometry": { | ||
switch (cubicon.geoType) { | ||
case "line": | ||
case "vector": { | ||
this.#lineCreation(sleepTime); | ||
break; | ||
} | ||
default: { | ||
this.#shapeCreation(sleepTime); | ||
break; | ||
} | ||
} | ||
break; | ||
} | ||
case "coordinate-system": { | ||
switch (cubicon.coordSysObjType) { | ||
case "axis-projector": { | ||
this.#lineCreation(sleepTime); | ||
} | ||
case "point": { | ||
this.#shapeCreation(sleepTime); | ||
} | ||
} | ||
} | ||
} | ||
} | ||
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#lineCreation(sleepTime: number) { | ||
this.cubicon.lineStroke | ||
.attr("x2", this.cubicon.WstartPoint.x) | ||
.attr("y2", this.cubicon.WstartPoint.y); | ||
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this.cubicon.lineStroke | ||
.transition() | ||
.ease(this.ease) | ||
.delay(this.cubicon.elapsedTime + sleepTime) | ||
.duration(this.duration) | ||
.attr("x2", this.cubicon.WendPoint.x) | ||
.attr("y2", this.cubicon.WendPoint.y); | ||
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this.cubicon.elapsedTime += this.duration + sleepTime; | ||
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if (this.cubicon.constructor.name === "Vector") { | ||
const drawArrowHeadAnimTime = 1500; | ||
this.cubicon.arrowHead | ||
.style("opacity", 0) | ||
.transition() | ||
.ease(this.ease) | ||
.delay(this.cubicon.elapsedTime - 500) | ||
.duration(drawArrowHeadAnimTime) | ||
.style("opacity", 1); | ||
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this.cubicon.elapsedTime += drawArrowHeadAnimTime - 500; | ||
} | ||
} | ||
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#shapeCreation(sleepTime: number) { | ||
this.cubicon.stroke.style("fill-opacity", 0); | ||
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const lineLen = this.cubicon.stroke.node().getTotalLength(); | ||
this.cubicon.stroke | ||
.attr("stroke-dasharray", lineLen + ", " + lineLen) | ||
.attr("stroke-dashoffset", lineLen); | ||
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this.cubicon.stroke | ||
.transition() | ||
.ease(this.ease) | ||
.delay(this.cubicon.elapsedTime + sleepTime) | ||
.duration(this.duration) | ||
.attr("stroke-dashoffset", 0) | ||
.style("fill", this.cubicon.fillColor) | ||
.style("fill-opacity", this.cubicon.fillOpacity); | ||
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this.cubicon.elapsedTime += this.duration + sleepTime; | ||
} | ||
} |
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import * as d3 from "d3"; | ||
import { Animation } from "./animation"; | ||
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export class DrawAxes extends Animation { | ||
#xNums; | ||
#yNums; | ||
#delayEach; | ||
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constructor(axes) { | ||
super({ cubicon: axes }); | ||
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this.#xNums = -this.cubicon.xRange[0] + this.cubicon.xRange[1]; | ||
this.#yNums = -this.cubicon.yRange[0] + this.cubicon.yRange[1]; | ||
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this.#delayEach = 100; | ||
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this.arrowDuration = 600; | ||
this.duration = | ||
Math.max( | ||
(this.#xNums + 2) * this.#delayEach, | ||
(this.#yNums + 2) * this.#delayEach | ||
) + this.arrowDuration; | ||
} | ||
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play(sleepTime) { | ||
this.#drawAxis(this.cubicon.xAxis, sleepTime); | ||
this.#drawAxis(this.cubicon.yAxis, sleepTime); | ||
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this.cubicon.elapsedTime += this.duration + sleepTime; | ||
} | ||
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#drawAxis(axis, sleepTime) { | ||
/// Draw axis | ||
const path = axis.select("path.domain"); | ||
const l = path.node().getTotalLength(); | ||
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path.attr("stroke-dasharray", l + ", " + l).attr( | ||
"stroke-dashoffset", | ||
l | ||
); | ||
path.transition() | ||
.ease(this.ease) | ||
.delay(this.cubicon.elapsedTime + sleepTime) | ||
.duration(this.duration) | ||
.attr("stroke-dashoffset", 0); | ||
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/// Mark ticks | ||
axis.selectAll("g.tick") | ||
.attr("opacity", 0) | ||
.data(d3.range(0, this.#xNums + 1, 1)) | ||
.transition() | ||
.ease(this.ease) | ||
.delay( | ||
(d) => | ||
this.cubicon.elapsedTime + sleepTime + this.#delayEach * d | ||
) | ||
.duration(this.duration) | ||
.attr("opacity", 1); | ||
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/// Fade in axes' arrows | ||
axis.select("defs marker path") | ||
.attr("opacity", 0) | ||
.data(d3.range(0, this.#yNums + 1, 1)) | ||
.transition() | ||
.ease(this.ease) | ||
.delay( | ||
this.cubicon.elapsedTime + | ||
sleepTime + | ||
this.#delayEach * this.#xNums | ||
) | ||
.duration(this.arrowDuration) | ||
.attr("opacity", 1); | ||
} | ||
} |
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