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Programming is a lot of fun, and games are one of the best ways to get exposed 
to a variety of different programming tasks. My name is Sean McBeth and I'm 
versed in many ways of programming, having been working as a professional 
software developer for over 10 years. In that time, JavaScript has always been 
there for me. It is a language that everyone can run in some shape or form, 
thanks to the ubiquity of Web browsers; it is the BASIC of the modern computing 
era. Sharing that knowledge is important to me, so I am offering a class where 
everyone learns (or polishes) an extremely useful scripting language 
(JavaScript, aka ECMAScript, but NOT Java) in a very compelling medium (ahem, 
games).

All of the "class" materials will be posted here. I'm also blogging about the 
progress on http://www.hive76.org and http://makemeprogram.tumbler.com. There 
are also recurring "lab sessions" that I am holding at our Philadelphia 
hackerspace, Hive76, to help anyone who needs a hands-on approach. The online 
materials will all be free, while the lab sessions will be ala-carte and only 
$20 each ($15 for members).

The class will cover JavaScript in detail (and it is a funky language in which 
you will learn both amazing and awful things), basic graphics editing 
secondarily (The Gimp, Photoshop, and Paint.NET will all be on display), and a 
small amount of anything else I deem necessary along the way (CSS, HTML, DOM, 
Audacity, basic logic and trigonometry for the arithmophobes). No browser or 
operating system will be held in higher regard over others, though certain 
browsers and operating systems will definitely be ignored in order to make that 
previous statement true (I'm looking at you, Lynx and BeOS).

The individual students' progress is going to define the ark of the class 
schedule, but the first project is definitely going to be Pong: replicating the 
original and extending it to more modern imaginations. Some other possible 
projects: Tic Tac Toe, Tetris, some kind of basic platformer/shooter, some kind 
of basic RPG. That's a lot to cover, and I want to make sure things flow with 
the class to everyone's interests, so I won't say much more than that.

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