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This is the official GitHub repository for OpenSpace: an open source astrovisualization project. For instructions on how to build and run OpenSpace, see the Getting Started Guides on the wiki page.
LoMRF is an open-source implementation of Markov Logic Networks
Meta Learning / Learning to Learn / One Shot Learning / Few Shot Learning
Simple Graphics Cluster Toolkit
FAIR's research platform for object detection research, implementing popular algorithms like Mask R-CNN and RetinaNet.
Breast density classification with deep convolutional neural networks
High-resolution breast cancer screening with multi-view deep convolutional neural networks
An example project to demonstrate an AR shared multiplayer experience using Unity ARKit Plugin for ARKit 2 and UNet
Unity Machine Learning Agents
Package corrplot is for visualizing a correlation matrix
TensorFlow API for .NET languages
An experiment in procedural dance animation
Code for "Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks"
Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.
A curated list of awesome ARKit projects and resources. Feel free to contribute!
Unity ShaderGraph project
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
export meshes to .fbx or .obj from Unity
i have no idea what im making
Code for "Boosted Generative Models", AAAI 2018.
Microsoft HoloLens Developers Guide, published by Packt
Chainer version of Realtime Multi-Person Pose Estiamtion
Pytorch version of Realtime Multi-Person Pose Estimation project
An attempt at making a aura thingie with a isoline shader.
Code repo for realtime multi-person pose estimation in CVPR'17 (Oral)
Point cloud importer & renderer for Unity
HoloLens With OpenCV for Unity Example
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).