Decay Rate Equation
((onH)( onD + P + onN)) + ((offH)((offD + offN))
onH = number of hours online
onD = decay rate while online. default value = -1
P = Player interaction. default value = 0.3
onN = Neshamot interaction while online. default value = 0.9(0.5)z + az + bz + cz + ...
a = (0.9(0.5))0.09, b = 0.09a, c = 0.09b, etc. z = 1 if pattern is gathered, 0 if gathering pattern fails
offH = number of hours offline
offD = offline decay rate. default value = -(0.5 + 0.15w) w = 0 if less than a day has passed since last online, 1 if only one day has, 2 if two days have passed
offN = Neshamot interaction while offline. default value = 0.9(0.3)z + az +bz +cz + ... a = (0.9(0.3))0.09, b = 0.09a, c = 0.09b, etc. z = 1 if pattern is gathered, 0 if gathering pattern fails