Skip to content

Releases: imjp94/UIDesignTool

0.3.0

01 May 17:15
0e3bdbb
Compare
Choose a tag to compare

Godot 4.0 port is finally here!

Port for Godot 4.0 has been merged to master branch, which means it will no longer be compatible with Godot 3.x from v0.3.0 onwards.
But you can still find Godot 3.x version from godot3 branch.

0.2.2

17 Jan 09:42
5170710
Compare
Choose a tag to compare

Exlcude unwanted files from export & Fix null exception when set font to RichTextLabel

0.2.1

26 Sep 08:25
f759bbf
Compare
Choose a tag to compare

Minor bugfix, handle null exception when selected non-Control node

0.2.0

19 Sep 17:30
59237f9
Compare
Choose a tag to compare

UIDesignTool now support batch edit with toolbar & Vertical alignment.
Other than that, this release mainly focus on improving v0.1.0, in terms of UI, efficiency & bugfixing.

For more details, check out CHANGELOG.md

Note: Users updating from v0.1.* to v0.2.* might needs to specify font resource directory again, due to a bug which has been tackled in v0.2.0

0.1.1

08 Sep 18:41
0bff1e3
Compare
Choose a tag to compare

Changelog 0.1.1

  • Fix unable to set Color(0, 0, 0) to font
  • Organize screenshots to "screenshots/"

Initial release

08 Sep 18:18
Compare
Choose a tag to compare
  • Initial release
  • Import and manage TrueType fonts(.ttf)
  • Edit text directly in editor viewport
  • Basic styling operations:
    • Font type
    • Font weight
    • Font size
    • Font color
    • Highlight
    • Horizontal alignment
    • Font Style/Formatting(Typography hierarchy)
    • Clear font
    • Clear color
    • Rect size refresh