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layout: post | ||
title: 游戏开发脚本比较 | ||
tags: [Game, Script] | ||
catogory: 感想 | ||
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游戏开发离不开脚本语言, 脚本语言对于游戏的扩展起着举足轻重的作用. 通过近一段时间游戏引擎的调研, | ||
对于游戏脚本的选择做一些总结: | ||
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现在流行的脚本主要是: Lua, Javascript, C# | ||
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如果追求运行速度快, 选用 Lua 最好, Lua 可以说是运行速度最快的语言. | ||
Javascript 运行速度比较快, 最大的好处是, 语法简单, 而且, JS 程序员太多了:). | ||
C#: 这个速度比较慢, 但是也不是慢得不可接受. C# 最大的好处在于语言本身是自省的, | ||
而且除了可以动态运行之外还可以静态编译. C# 的优势在于比较容易开发出可视化的游戏 | ||
编辑器, 在工作流优化上有特点. |
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layout: post | ||
title: ReactiveCocoa 介绍 | ||
tags: [iOS, FRP, Objective-C] | ||
catogory: 教程 | ||
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