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After some back-and-forth discussion, it was decided that the the mapping files will require assets to at least be available as FBX or glTF/glB. We'll look into what an extension schema would look like to allow other well-known formats.
The text was updated successfully, but these errors were encountered:
NellWaliczek
changed the title
Require asset files to be available as glTF/glB, allow others via extensions
Allow for asset types other than glTF/glB/fbx
Aug 1, 2019
After some back-and-forth discussion, it was decided that the the mapping files will require assets to at least be available as FBX or glTF/glB. We'll look into what an extension schema would look like to allow other well-known formats.
The text was updated successfully, but these errors were encountered: