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I want to translate GLSL to rust. I actually have a translator that's pretty close to done using naga. But I realize c2rust might be a good / different option as well.
If you know about GLSL, do you anticipate any major problems?
Would you take patches to add support for GLSL? While I don't really do graphics programming, it's my understanding that the semantics at syntax are essentially C with some graphics card specific stuff on top.
The text was updated successfully, but these errors were encountered:
Hello! Love the project.
I want to translate GLSL to rust. I actually have a translator that's pretty close to done using naga. But I realize c2rust might be a good / different option as well.
The text was updated successfully, but these errors were encountered: