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So, I've been playing with the script a little and decided for my use, that launching out of the windshield with the low speed, while only hitting a small cardboard box on the sidewalk, isn't gonna be useful 😄
So! I changed up the values, but going higher than
Cfg.DiffTrigger = 0.549
Cfg.MinSpeed = 9.25
renders the script useless, pretty much. No matter the speed, what you hit and the angle of the impact.
While lowering them, just makes it easier though.
Any clarification on it?
Also, the language-strings in the config is not used in the client.lua currently 😛
The text was updated successfully, but these errors were encountered:
The config actually does something lmao, just look at the code.
But when it comes to the strings, I forgot to put them back in after changing ESX.ShowNotification to chatMessage-event.
Been tested by 5 different developers, haven't been able to successfully have it detect the new values, not after restarts both with and without a cacheclear.
But clearly the config didn't do anything, "lmao", before you updated it to take the input for the chatmessages.
Speed-values still not doing anything at all, also tested by 5 different people, on brand new servers, with no extra scripts in play to tamper with it.
I appreciate the release, don't get me wrong, I just presented you with a problem, you maybe could have been able to explain further on, nothing else buddy, no need to go full finnish-idiot 😛
Edit: Also, when to people contact you about it, don't call bullshit on it, because then most likely something is wrong.
So, I've been playing with the script a little and decided for my use, that launching out of the windshield with the low speed, while only hitting a small cardboard box on the sidewalk, isn't gonna be useful 😄
So! I changed up the values, but going higher than
renders the script useless, pretty much. No matter the speed, what you hit and the angle of the impact.
While lowering them, just makes it easier though.
Any clarification on it?
Also, the language-strings in the config is not used in the client.lua currently 😛
The text was updated successfully, but these errors were encountered: