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Installation

Create and add new compiles.sqf file (you can reuse an old one if you already have it) and add this to init.sqf file:

Find:

call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";	

Add this line right after, like so:

call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";				//Compile regular functions
call compile preprocessFileLineNumbers "custom\compiles.sqf";							 //Compile custom compiles

compiles.sqf can be either found in project folder here on github or you can just create new file and add these lines:

if (!isDedicated) then {
	player_build = compile preprocessFileLineNumbers "custom\snap_pro\player_build.sqf";
	snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
	dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\snap_pro\dayz_spaceInterrupt.sqf";
};

Copy snap_pro folder inside your custom folder and you are done. Simple as that!

Open your description.ext (root of your MPMissions folder), add this to the very bottom:

#include "custom\snap_pro\snappoints.hpp"

(Infistar Antihack)

If you are using Infistar AH, you will need to whitelist these actions:

Open your AHconfig.sqf and down at the bottom find ALLOWED Actions part. You will need to add 2 static actions and an array of actions, so PLEASE follow this carefully:

On very top of the list whitelist snap actions add:

/*  ALLOWED Actions      */ _dayzActions =
"([
	s_player_toggleSnap, s_player_toggleSnapSelect,
	// Rest of Infistar code here!

Scroll down to the bottom of this array and add this right after + s_vehicle_lockunlock :

+ s_player_toggleSnapSelectPoint)";
(Optional)

To disable tutorial text on bottom-right corner, add this to your init.sqf:

snapTutorial = false;

To only show tutorial text once (per log-in), add this right before closing bracket in line #236 in snap_build.sqf:

				] spawn bis_fnc_dynamicText;
			};
		};
	snapTutorial = false;	
};

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Snap building system for Dayz Epoch

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