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Lets make two new methods. startGenerativeActionAnimation/stopGenerativeActionAnimation so it can be started and stoped on demand (or maybe start/stopAnimation.
Additional context
Sorry missed this on initial review.
The text was updated successfully, but these errors were encountered:
I picked up this change and still seeing the animation being terminated prematurely. Looking at the code, there is a default of 5000 delay which sets the timeout versus letting the stopAnimation call to handle it.
Describe the bug
The recently added api to start the button animation will not work in practice because we dont know how long the animation will take.
See: https://github.com/infor-design/enterprise/blob/main/app/views/components/button/example-index.html#L205
It just uses a timeout.
Also we need to add this to the NG project:
To Reproduce
Steps to reproduce the behavior:
Expected behavior
In addition of passing a timeout to the button on https://github.com/infor-design/enterprise/blob/main/app/views/components/button/example-index.html#L205
Lets make two new methods.
startGenerativeActionAnimation/stopGenerativeActionAnimation
so it can be started and stoped on demand (or maybestart/stopAnimation
.Additional context
Sorry missed this on initial review.
The text was updated successfully, but these errors were encountered: