-
Notifications
You must be signed in to change notification settings - Fork 3
/
KSP-SR-2000m.cfg
313 lines (216 loc) · 5.28 KB
/
KSP-SR-2000m.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
//KSP-SR-2000m - KSP Sounding Rockets: Fly a sounding rocket to 2000m!
CONTRACT_TYPE:NEEDS[UmbraSpaceIndustries]
{
sortKey = a1
//REQUIREMENTS FOR CONTRACT TO APPEAR
REQUIREMENT
{
name = PartUnlocked
type = PartUnlocked
part = SR_ProbeCore
}
//DATA NODES TO PROCESS FOR CONTRACT USE
//Contract Specific VesselParameterGroup Definition Key (to prevent conflict with other active contracts)
DATA
{
type = string
craft = KSP-SR-2000m
}
//CONTRACT DESCRIPTION
//Contract Descriptions
name = KSP-SR-2000m
title = Fly a sounding rocket to 2000m.
group = Kerbal Sounding Project
agent = Kerbal Sounding Project
description = It's time to reach for the stars! Ok maybe not yet, but Jebediah Kerman of the Kerbal Sounding Project thinks we should aim for the clouds first. We've developed an avionics package that is exactly what they're looking for. He wants you to test the package by flying it to 2000m using parts donated to the project by Umbra Space Industries.\n\nIf we're successful, we might be able to woo a few sponsors to join the project, whose funding could perhaps turn it into a long term program of pioneering aerospace exploration.
synopsis = Launch the Avionics Package above 2000m on a sounding rocket, and recover it.
notes = It looks pretty safe.
completedMessage = Awesome flight! Someone shared with someone what we were doing, and now we have a sponsor for the next flight!
//Contract Limits
maxCompletions = 1
maxSimultaneous = 1
autoAccept = false
declinable = true
cancellable = true
minExpiry = 7.0
maxExpiry = 7.0
deadline = 0
//Contract Reward Modifiers
prestige = Trivial
targetBody = HomeWorld()
//Contract Rewards
advanceFunds = 0.0
rewardFunds = 500.0
rewardReputation = 1.0
rewardScience = 1.0
//Contract Penalties
failureFunds = 500.0
failureReputation = 1.0
//PARAMETERS FOR CONTRACT COMPLETION
//Craft definition
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = Your sounding rocket must
define = @/craft
dissassociateVesselsOnContractCompletion = true
PARAMETER
{
name = PartValidation
type = PartValidation
title = have a USI Avionics Package
part = SR_ProbeCore
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = Any
type = Any
title = have a USI Sounding Rocket motor or a Sepratron motor
PARAMETER
{
name = PartValidation
type = PartValidation
part = SR_Rocket_35_01
disableOnStateChange = true
hideChildren = true
}
PARAMETER
{
name = PartValidation
type = PartValidation
part = SR_Rocket_35_02
disableOnStateChange = true
hideChildren = true
}
PARAMETER
{
name = PartValidation
type = PartValidation
part = SR_Rocket_625_01
disableOnStateChange = true
hideChildren = true
}
disableOnStateChange = true
hideChildren = true
}
disableOnStateChange = true
}
//Post Launch Craft Definition
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
define = @/craft
dissassociateVesselsOnContractCompletion = true
PARAMETER
{
name = PartValidation
type = PartValidation
part = SR_ProbeCore
hidden = true
disableOnStateChange = false
hideChildren = true
}
hideVesselName = true
hidden = true
completeInSequence = true
disableOnStateChange = true
hideChildren = true
}
//Contract Goals
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = fly up to 2000m
vessel = @/craft
PARAMETER
{
name = ReachState
type = ReachState
targetBody = HomeWorld()
situation = FLYING
minAltitude = 2000
disableOnStateChange = true
hideChildren = true
hidden = true
}
completeInSequence = true
disableOnStateChange = true
hideChildren = true
}
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = land or splash down
vessel = @/craft
PARAMETER
{
name = Any
type = Any
PARAMETER
{
name = ReachState
type = ReachState
situation = LANDED
disableOnStateChange = false
hideChildren = true
}
PARAMETER
{
name = ReachState
type = ReachState
situation = SPLASHED
disableOnStateChange = false
hideChildren = true
}
disableOnStateChange = false
hideChildren = true
}
completeInSequence = true
disableOnStateChange = false
hideChildren = true
}
//Recovery Parameter - Craft & Kerbal Safety Check
PARAMETER
{
name = All
type = All
title = safely
PARAMETER
{
name = VesselNotDestroyed
type = VesselNotDestroyed
title = without destroying your rocket
vessel = @/craft
}
PARAMETER
{
name = KerbalDeaths
type = KerbalDeaths
title = or killing anyone
vessel = @/craft
}
completeInSequence = true
disableOnStateChange = true
}
PARAMETER
{
name = VesselParameterGroup
type = VesselParameterGroup
title = and recover your rocket
vessel = @/craft
PARAMETER
{
name = RecoverVessel
type = RecoverVessel
}
completeInSequence = true
disableOnStateChange = false
hideChildren = true
}
}