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Talk - Static vs dynamic dispatch in rust

This repo contains the contents of my talk about static and dynamic dispatch in rust. These are two different implementation of [polymorphism](https://en.wikipedia.org/wiki/Polymorphism_(computer_science) in programming language.

Contents of the talk

The talk is done without slides, just with a terminal. It walks trough the following files and commands:

Further reading

Some general notes:

More about trait objects:

License

The code is licensed under the MIT License.

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Example code for a talk about the differences between static and dynamic dispatch in rust.

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