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A personal experiment to learn how to do a game with Commodore 64

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Game1

A personal experiment to learn how to do a game with Commodore 64

Purpose

This game is born as a personal experiment to learn C64 assembly language. The experiment covers:

  • charset redefinition
  • map draw
  • sprite definition (single and multicolor), draw and collision detection
  • joystick control.

More feature to come...

I've used CBM .prg Studio (download).

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A personal experiment to learn how to do a game with Commodore 64

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