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GamePadDirectionEvent #9

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pradeeproark opened this issue Sep 12, 2020 · 2 comments
Closed

GamePadDirectionEvent #9

pradeeproark opened this issue Sep 12, 2020 · 2 comments

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@pradeeproark
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Hello,

I find this project very interesting,. I checked the TODO and it said you were planning to work on Gamepad as Inputs. Is this something you are already working on. If not, I would be happy to contribute. But would like some discussion to make sure I do it the proper way as per the conventions set out for other input sources. Can we catch-up on gitter https://gitter.im/ or elsewhere?

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@ShinryakuTako
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Hi, thanks! I haven't begun work on gamepad input yet (being lazy and waiting for the next beta of Xcode 12).

A hypothetical GamepadEventComponent would have to match the current pattern of KeyboardEventComponent feeding a DirectionEventComponent.

I don't use Gitter, but you can catch me on the Discord provided in the ReadMe!

@pradeeproark
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Thanks. Lesson of the day. Must READ etc. in README. :) catch you on discord.

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