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conversation participant or observer
Add ability to configure if player is in conversation or not while targeting characters cleanup unused struct update naming to Add/Remove instead of Set/Clear to better indicate a list over single
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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