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smoothmandelbrot
smoothmandelbrot PublicThe Mandelbrot set using the Escape Time algorithm, and smooth coloring.
C++ 3
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blackholerenderer
blackholerenderer Publicraymarch thing with acreation disk to render schwarzschild black holes
C++ 1
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RayMarchedLandscape
RayMarchedLandscape PublicA little bittle raymarched landscape I made in a day + (very slow) raytracing mode. The terrain SDF is kind of funky but works just enough.
C++ 1
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