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Consider key states before startup, patch by Zack Middleton (#4950)
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Thilo Schulz committed Apr 17, 2011
1 parent e5c2102 commit 6b82f4f
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Showing 2 changed files with 23 additions and 2 deletions.
9 changes: 7 additions & 2 deletions code/client/cl_keys.c
Expand Up @@ -1175,7 +1175,7 @@ void CL_KeyDownEvent( int key, unsigned time )
{
keys[key].down = qtrue;
keys[key].repeats++;
if( keys[key].repeats == 1 )
if( keys[key].repeats == 1 && key != K_SCROLLOCK && key != K_KP_NUMLOCK && key != K_CAPSLOCK )
anykeydown++;

if( keys[K_ALT].down && key == K_ENTER )
Expand Down Expand Up @@ -1268,7 +1268,9 @@ void CL_KeyUpEvent( int key, unsigned time )
{
keys[key].repeats = 0;
keys[key].down = qfalse;
anykeydown--;
if (key != K_SCROLLOCK && key != K_KP_NUMLOCK && key != K_CAPSLOCK)
anykeydown--;

if (anykeydown < 0) {
anykeydown = 0;
}
Expand Down Expand Up @@ -1353,6 +1355,9 @@ void Key_ClearStates (void)
anykeydown = 0;

for ( i=0 ; i < MAX_KEYS ; i++ ) {
if (i == K_SCROLLOCK || i == K_KP_NUMLOCK || i == K_CAPSLOCK)
continue;

if ( keys[i].down ) {
CL_KeyEvent( i, qfalse, 0 );

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16 changes: 16 additions & 0 deletions code/sdl/sdl_input.c
Expand Up @@ -980,6 +980,20 @@ void IN_Frame( void )
}
}

/*
===============
IN_InitKeyLockStates
===============
*/
void IN_InitKeyLockStates( void )
{
unsigned char *keystate = SDL_GetKeyState(NULL);

keys[K_SCROLLOCK].down = keystate[SDLK_SCROLLOCK];
keys[K_KP_NUMLOCK].down = keystate[SDLK_NUMLOCK];
keys[K_CAPSLOCK].down = keystate[SDLK_CAPSLOCK];
}

/*
===============
IN_Init
Expand Down Expand Up @@ -1030,6 +1044,8 @@ void IN_Init( void )
Cvar_SetValue( "com_unfocused", !( appState & SDL_APPINPUTFOCUS ) );
Cvar_SetValue( "com_minimized", !( appState & SDL_APPACTIVE ) );

IN_InitKeyLockStates( );

IN_InitJoystick( );
Com_DPrintf( "------------------------------------\n" );
}
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