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VoIP: Initial work on adding Speex preprocessor.
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icculus committed Jun 7, 2008
1 parent 26c706d commit c50799f
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Showing 3 changed files with 14 additions and 2 deletions.
10 changes: 9 additions & 1 deletion code/client/cl_cgame.c
Expand Up @@ -922,12 +922,20 @@ void CL_FirstSnapshot( void ) {
int i;
speex_bits_init(&clc.speexEncoderBits);
speex_bits_reset(&clc.speexEncoderBits);

clc.speexEncoder = speex_encoder_init(&speex_nb_mode);

speex_encoder_ctl(clc.speexEncoder, SPEEX_GET_FRAME_SIZE,
&clc.speexFrameSize);
speex_encoder_ctl(clc.speexEncoder, SPEEX_GET_SAMPLING_RATE,
&clc.speexSamplingRate);
&clc.speexSampleRate);

clc.speexPreprocessor = speex_preprocess_state_init(clc.speexFrameSize,
clc.speexSampleRate);

i = 1;
speex_preprocess_ctl(clc.speexPreprocessor,
SPEEX_PREPROCESS_SET_DENOISE, &i);

for (i = 0; i < MAX_CLIENTS; i++) {
speex_bits_init(&clc.speexDecoderBits[i]);
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4 changes: 3 additions & 1 deletion code/client/cl_main.c
Expand Up @@ -345,6 +345,8 @@ void CL_CaptureVoip(void)
voipPower = s; // !!! FIXME: this isn't very clever.
}

speex_preprocess_run(clc.speexPreprocessor, &sampbuffer[pos]);

// Encode raw audio samples into Speex data...
speex_bits_reset(&clc.speexEncoderBits);
speex_encode_int(clc.speexEncoder, &sampbuffer[pos],
Expand Down Expand Up @@ -1136,12 +1138,12 @@ void CL_Disconnect( qboolean showMainMenu ) {
int i;
speex_bits_destroy(&clc.speexEncoderBits);
speex_encoder_destroy(clc.speexEncoder);
speex_preprocess_state_destroy(clc.speexPreprocessor);
for (i = 0; i < MAX_CLIENTS; i++) {
speex_bits_destroy(&clc.speexDecoderBits[i]);
speex_decoder_destroy(clc.speexDecoder[i]);
}
}

Cmd_RemoveCommand ("voip");
#endif

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2 changes: 2 additions & 0 deletions code/client/client.h
Expand Up @@ -36,6 +36,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA

#if USE_VOIP
#include "speex/speex.h"
#include "speex/speex_preprocess.h"
#endif

// file full of random crap that gets used to create cl_guid
Expand Down Expand Up @@ -248,6 +249,7 @@ typedef struct {
int voipTarget1; // these three ints make up a bit mask of 92 bits.
int voipTarget2; // the bits say who a VoIP pack is addressed to:
int voipTarget3; // (1 << clientnum). See cl_voipSendTarget cvar.
SpeexPreprocessState *speexPreprocessor;
SpeexBits speexEncoderBits;
void *speexEncoder;
int voipOutgoingDataSize;
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