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Rules for installer-maker-folks. I also moved my name down since I'm …
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…not important and obfuscated my email because I'm paranoid.
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Aaron Gyes committed Feb 15, 2006
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Expand Up @@ -181,14 +181,29 @@ planned at this time. However, improved graphics and sound patches will be
accepted as long as they are entirely optional, do not require new media and
are off by default.

--------------------------------------------- Building Official Installers -----

We need help getting automated installers on all the platforms that icculus.org/
quake3 supports. We don't neccesarily care about all the installers being
identical, but we have some general guidelines:

* Please include patch PK3's in your installer. Don't worry about
the EULA, this is all sorted.

* Please don't require the PAK0.PK3, since not everyone using the engine
plans on playing Quake 3 Arena on it. It's fine to (optionally)
assist the user in copying the file for them or telling them about it.

* Make sure to bump the version number to 1.34 in the source code when
you build binaries

------------------------------------------------------------------ Credits -----

Maintainers
Aaron Gyes <floam@sh.nu>
Ludwig Nussel <ludwig.nussel@suse.de>
Ryan C. Gordon <icculus@icculus.org>
Tim Angus <tim@ngus.net>
Aaron Gyes <floam at sh dot nu>
Zachary J. Slater <zakk@timedoctor.org>

Significant contributions from
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