A NextJS project to generate random worlds based on different algorithms.
Click here to see a demo of this project.
- Perlin Noise
- More to come...
- Map size (x,y)
- Tile size (px)
- Octaves
- Amplitude
- Persistence
- Seed (wip)
- More coming soon...
- Set Map settings (wip)
If you are interested in contributing to this project with bug fixes, features, or code refactors, feel free to fork and make any pull requests!
First, run the development server:
npm run dev
# or
yarn dev
Open http://localhost:3000 with your browser to see the result.