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This repository has been archived by the owner on Dec 7, 2018. It is now read-only.
Sebastien D edited this page Jun 4, 2017 · 2 revisions

X(cross) Development System

make AGL application development easier

To reduce as much as possible the entry cost for developing automotive applications, AGL should be integrated to IDE and Source Debugger. Traditionally, installation of an embedded development environment with cross compilation has been difficult and more tortuous that it should. Any developer and especially non system expert, should easily succeed in setting up the AGL development environment on both target & host independently of their preferred OS (Linux, Windows, Mac).

This talk presents a solution that tends to a zeroconf installation of AGL development environment, independently of the chosen target/host.The presented solution allows to locally edit sources with your favorite IDE (i.e. Eclipse, Visual Studio Code, Netbeans...) and either compile locally your application or benefit from a remote server. It also shows how to debug application directly from your preferred editor.

A presentation was given at ALS 2017 in Tokyo. Download the detailed PDF presentation: here

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